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Kung fu girl mugen archive
Kung fu girl mugen archive




kung fu girl mugen archive

For a guy who supposedly mains chars like Kyo and Dragon Claw, you sure do complain a lot about chars not being able to "deal" with projectiles. The command cancel into Kung Fu Chop you're right about that. She's not "like", she IS a faster, weaker version of KFM. If I find anything else worth mentioning, I'll post. Kung Fu Palm seems outclassed by Kung Fu Shuffle, maybe you could increase its damage so it has something over Kung Fu Shuffle? I found myself chaining into Shuffle a lot more than Palm, so it seems fair to give it something over Shuffle. Also, it seems kind of weak that she needs meter to do anything about projectiles, but she can power charge fairly easy, so that's not as big an issue. Please get rid of the overhead properties on chain. If they block low, they're going to get hit and eat a Super. This leads to a really annoying mixup with Kung Fu Shuffle where if they block high, they'll need to immediately block low. Usually overheads lose their ability to hit crouching opponents when chained into. Alright, jokes aside, this character's definitely a keeper.Ī couple more things, her Kung Fu Chop is an overhead even when chained into. Who are you to talk about fanservice? You made a Mai, after all. By that I mean the one that came with 1.0, so unless you have 1.0, I can understand why you wouldn't have it trigger against him. Another thing is you forgot to make her special intro trigger against Kung Fu Man 720. It only happened once, but I remember the hitcount being 2, not 1. Also, I'm not sure how, but I somehow comboed into her throw from a jump in. This certainly makes it easier to keep track of. You also made the EX moves' uses more varied than some of KFM's moves having similar purposes. I always like being able to hitconfirm using command normals. That in itself makes it easier to hitconfirm and land combos. I like how you gave her a command normal you can chain in and out of.

kung fu girl mugen archive

She certainly plays nice, kind of a speedier weaker Kung Fu Man. Enough about that, time for some feedback. Hovering the mouse cursor over the icon displays the hold duration if applicable.Wow, I never thought I'd say this, but Kung Fu Girl puts Mai to shame for Gainaxing. Icons encased in square brackets require the respective button(s) to be held down. Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config. One thing to be careful about is that in one of his intros, he will try to cheat and catch you off guard by kicking a board into you and ambushing your character from behind into a wall before the battle even begins, leaving you wide open for damage, but this tactic will whiff against opponents that either have little to no CLSN hitboxes in their intro animation, are too small or has coding that grants them immunity until the round starts, often glitching up how the fight will start after the soundbite for the round beginning.

#KUNG FU GIRL MUGEN ARCHIVE ANDROID#

The rest of Evil KFM's moves consist of the original moves from KFM and some new moves which are more android style such as a in-built gun within his left arm, a chainsaw hidden in his leg and super strength such as being able to hit the player to the ends of the stage or into the air so that they go off screen for a few seconds.Īs for his AI, it is much more advanced than the normal KFM making him an overall more difficult opponent to most players, mainly for taking mass advantage of all of his abilities, adding up to a huge combo and damage payoff if you let your guard down. However, if the bar is depleted completely, this feature will be unavailable to you.Īmmo is how many bullets you have left in the Kung Fu Gunfire and Super Bullets moves before they end, if you end the move and there are bullets remaining in the bar, you will use up these bullets first before reloading. As you battle as EKFM, the bar will increase allowing you to dodge. Skill is the ability to use the roll feature during any battle.

kung fu girl mugen archive

One of the most unique features about the current Evil KFM is his system gauge at the bottom corner of the screen this screen shows three features, these are:ĭizzyness shows how much damage you can take before you become stunned and are unable to attack until you get hit again resetting the bar. Unlike KFM, Evil KFM is a 6 button character who has more specials, hypers and some unique abilities.






Kung fu girl mugen archive